So I’ve talked a little about adventure games and how they are moving away from realistic graphics and 3D models in favour of more artistic, painterly approaches. That would almost be true across the board if not for games like the latest game in the Dreamfall series. Dreamfall has a decent lineage spanning across almost two decades (though the series itself is only three games old.) While many games went back to the Monkey Island and classic Lucasarts approach of being entirely 2D, the Dreamfall games followed on from Grim Fandango; going for a more rich, three dimensional environment.
The has allowed the games, as the technology has progressed, to look better and better. The latest game in the series, Dreamfall Chapters which has opted for the model of steadily releasing chapters instead of one full game, is absolutely gorgeous. The three dimensional environments are staggering and really add to the immersion of the game.
Dreamfall Chapters
Games