When Sim City drastically declined in quality, with the studio responsible for the game shutting almost immediately, there was a huge hole in the PC market. There were no available series that allowed people to create and run their own cities to the finest details. There were some series that allowed the management of transportation, but no more. That was until Cities: Skyline was announced.
The game allows the kind of management that fans of the Sim City were accustomed to. The micro management of systems was present, but the kind of control over transit that other game series allowed was also in the game. Such was the appetite for a game of this ilk that when Cities: Skyline released it sold over one million copies in the first week. Fans are hoping that the success of the game could well see a resurgence in the genre, with hopefully more games in the Cities series following soon to correct any flaws in Skylines.